Bill was (and is) our internal champion and chief architect for using data driven design in our projects. Due to Bill’s efforts and foresight we had a comprehensive data structure for our browser based Flash Cosmic Encounter® Online membership and game.
The entire customer experience, from visiting the website, through joining, login, purchase at PayPal, lobby experience, game selection, game play and player ranking [were] all integrated. On the design side, all game components [were] created, categorized and managed in a design database.
Since the game has ever expanding features, which interact in millions of combinations, the design database changes “herding cats” to herding cats that at least pay attention!
He applied the same principles to good to grow!for the Association of Children’s Museums
and WeatherQuest at the Museum of Science and Industry in Tampa Florida with the same tenacity and success.
In both cases the result was an end product which was extraordinarily variable from the users perspective – while self-contained and easy to run from the client’s perspective.
As the chief beneficiary of using Bill’s custom database systems to cradle and organize our unique designs, I can say that none of them could have been done without these creative and comprehensive approaches.
Game activity resources and logic for both good to grow! and WeatherQuest were created using a product design database developed and modified during design and development by Bill. For WeatherQuest at MOSI Bill also created the SQL queries and output programs that generated the XML files used to control display and media for this multi-user educational experience.
digital art: the crown © 2002, Bill Eberle
website © 2020, wceDesign LLC